Jupiter & Mars cover art for Limited Run Games, concept and original sketch by James Mielke, render and illustration by Keisuke Shimura.
Jupiter & Mars keyart, based on original composition by James Mielke, illustration and render by Shannon Trotman.
Jupiter & Mars logo, based on original concept by James Mielke, designed by Cory Schmitz.
Original BitKing art, designed by James Mielke, rendered and modeled by Yasuyoshi Yamamura.
BitSummit MMXIV logo, directed by James Mielke, designed by Cory Schmitz.
BitKing atop BitCruiser, designed by James Mielke, illustrated by Felix Ip.
BitSummit MMXIV mascot, BitRider, designed by James Mielke, illustrated by Felix Ip.
BitSummit MMXIV award icons, conceived by James Mielke, designed by Cory Schmitz.
A 5th Of BitSummit, mascot characters Bitrider 2.0 and Gotora designed by James Mielke, modeled and rendered by Jan Neves.
BitSummit 3 flagship and giant robot—BitCruiser and BitKing—designed by James Mielke, illustrated by Felix Ip.
BitSummit 3 mascot, BitQueen, designed by James Mielke, illustrated by Felix Ip.
BitSummit 3 mascots, BitRider 2.0, BitQueen, and BitRider-X, designed by James Mielke, illustrated by Felix Ip.
BitSummit 3 mascots sketch—BitRider 2.0, BitQueen, and BitRider-X, designed by James Mielke, illustrated by Felix Ip.
BitSummit MMXIV mascot, BitRider, designed by James Mielke, illustrated by Felix Ip.
BitSummit MMXIV mascot, BitRider, designed by James Mielke, illustrated by Felix Ip.
‘Matchaman’ mascots for BitSummit 4th, character designs by James Mielke, illustrated by Chikako-san.
BitSummit Volume 6 logo, concept design by James Mielke, illustrated by Takushi Nakagawa.
Jupiter & Mars cover art for Limited Run Games, concept and original sketch by James Mielke, render and illustration by Keisuke Shimura.
Jupiter & Mars keyart, based on original composition by James Mielke, illustration and render by Shannon Trotman.
Jupiter & Mars logo, based on original concept by James Mielke, designed by Cory Schmitz.
Original BitKing art, designed by James Mielke, rendered and modeled by Yasuyoshi Yamamura.
BitSummit MMXIV logo, directed by James Mielke, designed by Cory Schmitz.
BitKing atop BitCruiser, designed by James Mielke, illustrated by Felix Ip.
BitSummit MMXIV mascot, BitRider, designed by James Mielke, illustrated by Felix Ip.
BitSummit MMXIV award icons, conceived by James Mielke, designed by Cory Schmitz.
A 5th Of BitSummit, mascot characters Bitrider 2.0 and Gotora designed by James Mielke, modeled and rendered by Jan Neves.
BitSummit 3 flagship and giant robot—BitCruiser and BitKing—designed by James Mielke, illustrated by Felix Ip.
BitSummit 3 mascot, BitQueen, designed by James Mielke, illustrated by Felix Ip.
BitSummit 3 mascots, BitRider 2.0, BitQueen, and BitRider-X, designed by James Mielke, illustrated by Felix Ip.
BitSummit 3 mascots sketch—BitRider 2.0, BitQueen, and BitRider-X, designed by James Mielke, illustrated by Felix Ip.
BitSummit MMXIV mascot, BitRider, designed by James Mielke, illustrated by Felix Ip.
BitSummit MMXIV mascot, BitRider, designed by James Mielke, illustrated by Felix Ip.
‘Matchaman’ mascots for BitSummit 4th, character designs by James Mielke, illustrated by Chikako-san.
BitSummit Volume 6 logo, concept design by James Mielke, illustrated by Takushi Nakagawa.